<?xml version='1.0'?>

<gl_extension name="GL_ARB_multi_bind" reg_no="147">
	<functions>
		<function name="glBindBuffersBase" return="void">
			<params>
				<param type="GLenum" name="target"/>
				<param type="GLuint" name="first"/>
				<param type="GLsizei" name="count"/>
				<param type="GLuint const *" name="buffers"/>
			</params>
		</function>
		<function name="glBindBuffersRange" return="void">
			<params>
				<param type="GLenum" name="target"/>
				<param type="GLuint" name="first"/>
				<param type="GLsizei" name="count"/>
				<param type="GLuint const *" name="buffers"/>
				<param type="GLintptr const *" name="offsets"/>
				<param type="GLsizeiptr const *" name="sizes"/>
			</params>
		</function>
		<function name="glBindTextures" return="void">
			<params>
				<param type="GLuint" name="first"/>
				<param type="GLsizei" name="count"/>
				<param type="GLuint const *" name="textures"/>
			</params>
		</function>
		<function name="glBindSamplers" return="void">
			<params>
				<param type="GLuint" name="first"/>
				<param type="GLsizei" name="count"/>
				<param type="GLuint const *" name="samplers"/>
			</params>
		</function>
		<function name="glBindImageTextures" return="void">
			<params>
				<param type="GLuint" name="first"/>
				<param type="GLsizei" name="count"/>
				<param type="GLuint const *" name="textures"/>
			</params>
		</function>
		<function name="glBindVertexBuffers" return="void">
			<params>
				<param type="GLuint" name="first"/>
				<param type="GLsizei" name="count"/>
				<param type="GLuint const *" name="buffers"/>
				<param type="GLintptr const *" name="offsets"/>
				<param type="GLsizei const *" name="strides"/>
			</params>
		</function>
	</functions>
</gl_extension>
